Sunday, May 16, 2010

The General Tailoring Skills (Full)

9.4.2 THE TAILORING SKILL (trade)

Anyone may learn the tailoring trade skill. If you are a resident of a city or commune, you will automatically be a member of the tailoring cartel in that location and able to use the unique patterns of that cartel. This time honored profession begins by learning to sew basic clothes items and then progresses to creating fashions of higher and higher quality and prestige. Master tailors will be able to imbue certain clothes items to protect against certain elements, such as fire or cold. Finally, tailors will eventually be able to produce great robes, much desired by enchanters. The greatest creation is a splendor outfit which only the tailor him- or herself may wear. NOTE: This is not a trade skill recommended for those in the knight class (as you can't wear armour and splendor outfits at the same time). You must be in a tailor's workshop to sew.

Shoes* Basic cobbling for practical footwear.

TAILORING – SHOES

Syntax: SEW

You must be in a proper tailoring workshop to cobble shoes.

Also see TAILORING SHOES.

Underwear* Keep the family jewels snug and warm.

TAILORING - UNDERWEAR

Syntax: SEW

You must be in a proper tailoring workshop to sew together underwear.

Also see TAILORING UNDERWEAR.

Shirts* Some basic tailoring for every day wear.

TAILORING - SHIRTS

Syntax: SEW

You must be in a proper tailoring workshop to sew together shirts.

Also see TAILORING SHIRTS.

Hats* What every haberdasher should know.

TAILORING - HATS

Syntax: SEW

You must be in a proper tailoring workshop to sew together hats.

Also see TAILORING HATS.

Tunics* A most excellent choice for the stylish.

TAILORING - TUNICS

Syntax: SEW

You must be in a proper tailoring workshop to sew together tunics.

Also see TAILORING TUNICS.

Mending Stitch up and repair worn clothing, extending its life.

TAILORING - MENDING

Syntax: MEND

For a small gold outlay, you can mend clothing and make it almost as good as new. However, each time you mend an article of clothing, its prestige will drop lower and lower, until eventually it will drop to a negative prestige and become tattered rags. It should be noted that those with clothing of a negative prestige will perform better in a charity ego battle.

Pants* Advanced stitching techniques for creating pants.

TAILORING - PANTS

Syntax: SEW

You must be in a proper tailoring workshop to sew together pants.

Also see TAILORING PANTS.

Coats* Comfortable and very warm.

TAILORING - COATS

Syntax: SEW

You must be in a proper tailoring workshop to sew together coats. A master tailor may cure coats to add extra protection against fire, cold, electricity or magic.

Also see TAILORING COATS.

Fireproof Proof coats against fire and heat.

TAILORING - FIREPROOF

Syntax: FIREPROOF

Damage Modifier: 10

You can cure a coat, cloak, or robes in a fire potion, which will give the wearer some protection against fire and other sources of heat. This uses a full potion of fire.

Accessories* Gloves, scarves or backpacks, it's all about accessorizing.

TAILORING - ACCESSORIES

Syntax: SEW

You must be in a proper tailoring workshop to craft accessories.

Also see TAILORING ACCESSORIES.

Lingerie* Ooo la la! Create delicate and sensual creations.

TAILORING - LINGERIE

Syntax: SEW

You must be in a proper tailoring workshop to sew together lingerie.

Also see TAILORING LINGERIE.

Coldproof Proof coats against cold.

TAILORING - COLDPROOF

Syntax: COLDPROOF

Damage Modifier: 10

You can cure a coat, cloak or robes in a frost potion, which will give the wearer some protection against cold. This uses a full potion of frost.

Dresses* Create dresses that are absolutely fabulous!

TAILORING - DRESSES

Syntax: SEW

You must be in a proper tailoring workshop to sew together dresses.

Also see TAILORING DRESSES.

Embroidery Embroider messages onto clothing.

TAILORING - EMBROIDERY

Syntax: EMBROIDER

You can embroider script upon articles of clothing. This costs 10 gold pieces per letter.

Greatrobes* These great robes are mystical and magical delights.

TAILORING - GREATROBES

Syntax: SEW

You must be in a proper tailoring workshop to sew together great robes. Great robes may be enchanted to protect against physical damage by a qualified enchanter. Also, it may be cured by a tailor against many non-physical forms of damage.

Also see TAILORING GREATROBES.

Miniatures Battle figurines shouldn't go without!

TAILORING - MINIATURES

Syntax: SEW MINICLOAK

DRESS WITH

At a tailoring workbench, you can sew miniature cloaks that will protect against breath weapons.

Note: This requires 2 cloth commodities.

Magicproof Proof great robes against magic.

TAILORING - MAGICPROOF

Syntax: MAGICPROOF

Damage Modifier: 10

You can cure a coat, cloak, or robes in an elixir vitae, which will give the wearer some protection against magic. This requires a full vial of elixir vitae.

Batting Line a leather vest with luxurious silk.

TAILORING - BATTING

Syntax: BATT

Cost: silk 50

On any leather vest, you can batt it with silk, making it a much more expensive and desirable item. Batted vests can be proofed just like greatrobes (but do not stack with greatrobes).

Highfashion* Only the rich can afford these fashion statements.

TAILORING - HIGHFASHION

Syntax: SEW

You must be in a proper tailoring workshop to sew together high fashion items.

Also see TAILORING HIGHFASHION.

Electricproof Proof great robes against electricity.

TAILORING - ELECTRICPROOF

Syntax: ELECTRICPROOF

Damage Modifier: 10

You can cure a coat, cloak or robes in a quicksilver potion, which will give the wearer some protection against electricity. This requires a full vial of quicksilver.

Splendour* Only you can wear an outfit so well-tailored.

TAILORING - SPLENDOUR

Syntax: SEW

The epitome of every tailor is to create for him or herself an outfit of splendor. The fit of a splendor outfit is such that only the tailor it is made for can wear it. A splendor outfit can be enchanted and cured like great robes, though its quality makes enchantments upon it greater than those of great robes. Splendor outfits seem to have a life of their own, and creating another will cause the previous one to disintegrate in a fit of jealousy.

Also see TAILORING SPLENDOR.

For (*), see TAILORING and TAILORING .

Otherwise, see AB TAILORING for more information on an ability.

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